Death Domain FAQ
How do Reaper and Improved Reaper work?
Reaper affects eligible necromancy cantrips that normally target only one creature, while Improved Reaper extends the concept to necromancy spells of 1st through 5th level. In both cases, a second creature can be targeted only when it is also within the spell's range and close enough to the first target. These features do not turn area spells or already-multi-target spells into larger effects.
Reaper applies to necromancy cantrips
The cantrip must normally target only one creature. When the positioning condition is met, the same casting can affect a second creature.
Improved Reaper applies to leveled necromancy spells
At 17th level, the same idea expands to necromancy spells of 1st through 5th level that normally target only one creature.
The targets must be close together
Both creatures must be valid targets and within the feature's required proximity to one another. The second target is not a free arbitrary creature elsewhere on the battlefield.
Spell rules still apply to each target
Attack rolls, saving throws, immunity, range and other requirements continue to apply as appropriate.
Consumed material components can double
Improved Reaper explicitly requires material components for each target when the spell consumes those materials, preventing one costly component from paying for two consumed effects.
No 6th-level or higher Improved Reaper
The 17th-level feature is limited to necromancy spells from 1st through 5th level. High-level necromancy spells do not automatically gain the extra target.