FAQ

How do spells work in D&D?

A spell is a discrete magical effect with its own level, school, casting time, range, components, duration, and rules text. To cast a leveled spell, a character normally needs access to that spell and must expend a spell slot of the spell's level or higher. Cantrips are level 0 and normally do not use spell slots. Some spells require concentration, some can be cast as rituals, and each class has its own rules for learning, knowing, preparing, or accessing spells.

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				within the website. D&D Portal - How do spells work in D&D? Spells FAQ A spell is a discrete magical effect with its own level, school, casting time, range, components, duration, and rules text. To cast a leveled spell, a character normally needs access to that spell and must expend a spell slot of the spell's level or higher. Cantrips are level 0 and normally do not use spell slots. Some spells require concentration, some can be cast as rituals, and each class has its own rules for learning, knowing, preparing, or accessing spells. Full link: https://dnd-portal.com/faq/spells/how-do-spells-work-in-dnd/

How do spell slots work?

Spell slots are the resource normally spent to cast spells of 1st level or higher. A spell uses a slot of its own level or higher; the slot is expended, but the spell itself is not normally forgotten or removed from a prepared list. Most spellcasting classes recover ordinary spell slots after a long rest, while features such as Warlock Pact Magic or Arcane Recovery use different recovery rules. Cantrips do not normally use spell slots.

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				within the website. D&D Portal - How do spell slots work? Spells FAQ Spell slots are the resource normally spent to cast spells of 1st level or higher. A spell uses a slot of its own level or higher; the slot is expended, but the spell itself is not normally forgotten or removed from a prepared list. Most spellcasting classes recover ordinary spell slots after a long rest, while features such as Warlock Pact Magic or Arcane Recovery use different recovery rules. Cantrips do not normally use spell slots. Full link: https://dnd-portal.com/faq/spells/how-do-spell-slots-work/

How do you learn or prepare spells?

There is no single spell-learning rule for every class. In the 2014 rules, some classes know a limited fixed selection of spells, while prepared casters choose a daily list from a larger source. Wizards record spells in a spellbook and prepare a subset; Clerics and Druids prepare from their class lists; Bards, Sorcerers, Rangers, and Warlocks normally know a limited number of spells; Paladins prepare from the Paladin list. Always use the class or feature that granted the spell.

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				within the website. D&D Portal - How do you learn or prepare spells? Spells FAQ There is no single spell-learning rule for every class. In the 2014 rules, some classes know a limited fixed selection of spells, while prepared casters choose a daily list from a larger source. Wizards record spells in a spellbook and prepare a subset; Clerics and Druids prepare from their class lists; Bards, Sorcerers, Rangers, and Warlocks normally know a limited number of spells; Paladins prepare from the Paladin list. Always use the class or feature that granted the spell. Full link: https://dnd-portal.com/faq/spells/how-do-you-learn-or-prepare-spells/

What are the different spell levels?

D&D spells have levels from 0 to 9. Level 0 spells are cantrips and are normally cast at will. Leveled spells run from 1st through 9th level and usually require spell slots. Spell level is not the same as character level: a standard full caster normally gains access to 2nd-level spells at class level 3, 3rd-level spells at level 5, and 9th-level spells at level 17.

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				within the website. D&D Portal - What are the different spell levels? Spells FAQ D&D spells have levels from 0 to 9. Level 0 spells are cantrips and are normally cast at will. Leveled spells run from 1st through 9th level and usually require spell slots. Spell level is not the same as character level: a standard full caster normally gains access to 2nd-level spells at class level 3, 3rd-level spells at level 5, and 9th-level spells at level 17. Full link: https://dnd-portal.com/faq/spells/what-are-the-different-spell-levels/

What is the difference between a spell and a cantrip?

A cantrip is a spell—specifically a level-0 spell. The main difference is resource use: cantrips are normally cast at will without spell slots, while 1st- through 9th-level spells normally expend a spell slot or another limited resource. Many combat cantrips scale automatically with character level, while leveled spells usually become stronger by using higher-level spell slots only when their description says they do.

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				within the website. D&D Portal - What is the difference between a spell and a cantrip? Spells FAQ A cantrip is a spell—specifically a level-0 spell. The main difference is resource use: cantrips are normally cast at will without spell slots, while 1st- through 9th-level spells normally expend a spell slot or another limited resource. Many combat cantrips scale automatically with character level, while leveled spells usually become stronger by using higher-level spell slots only when their description says they do. Full link: https://dnd-portal.com/faq/spells/what-is-the-difference-between-a-spell-and-a-cantrip/