The Treasure Hunter is the skilled infiltrator, explorer, burglar, scout, and information thief of *The Lord of the Rings Roleplaying*. It shares recognizable mechanics with the 2014 Rogue but is adapted to the game's 10-level calling structure and Middle-earth's character systems.

Core class profile

The Treasure Hunter uses a d8 Hit Die.

Dexterity is the primary ability.

Saving throw proficiencies are Dexterity and Intelligence.

The calling wears light armor and uses simple weapons plus setting-specific sword proficiencies.

It also gains a tool proficiency selected from options such as cartographer's tools, gaming sets, or thieves' tools.

Expertise

At 1st level, the Treasure Hunter gains Expertise in two qualifying skill or tool proficiencies.

At 9th level, two additional proficiencies gain the benefit.

This makes the calling one of the strongest skill specialists in the system.

Sneak Attack

Sneak Attack begins at 1d6 and increases through the 10-level progression to 5d6.

It follows the familiar finesse-or-ranged precision attack structure.

A Treasure Hunter does not need to be hidden to use Sneak Attack if another qualifying condition is met.

Cunning Action

At 2nd level, Cunning Action allows Dash, Disengage, or Hide as a bonus action.

This provides the calling's main combat mobility.

Treasure Hunter Speciality

At 3rd level, choose:

  • Burglar;
  • Spy.

The Speciality grants features at 3rd and 7th level.

Burglar focuses on infiltration, objects, climbing, and quiet movement.

Spy focuses on observation, intelligence gathering, and identifying weak points.

Virtues and Crafts

The Treasure Hunter gains Virtues through the progression.

At 6th level, the source also allows a Craft choice instead under the calling's advancement rule.

This integrates the class into the broader *Lord of the Rings Roleplaying* character system.

Uncanny Dodge

At 5th level, Uncanny Dodge allows the Treasure Hunter to use a reaction to halve damage from one qualifying attack made by an attacker the character can see.

Reliable Talent

At 10th level, Reliable Talent turns low d20 results on proficient ability checks into a 10.

Combined with Expertise, this creates extremely dependable skill use.

Party role

A Treasure Hunter can function as:

  • scout;
  • infiltrator;
  • lock and trap specialist;
  • investigator;
  • ranged or finesse precision attacker;
  • information gatherer;
  • social spy;
  • explorer of ruins and lost places.

In short

The Treasure Hunter is a Dexterity-based expert calling.

Sneak Attack provides combat pressure.

Cunning Action provides mobility.

Expertise and Reliable Talent provide skill dominance.

Burglar or Spy determines whether the character focuses on access or information.