Druid subclass
Dreams
Fey healing, teleportation, and protective rest magic.
Dreams starts by changing the normal Druid play pattern through Balm of the Summer Court, giving the subclass its first clear mechanical identity.
Later features such as Hearth of Moonlight and Shadow, Hidden Paths, Walker in Dreams expand that identity at higher levels, so the subclass has a clearer role in combat, exploration, utility, or support.
Balm of the Summer Court
2nd level
Use a pool of d6s as a bonus action D&D Portal - Bonus Action Action rule Bonus Action is an action economy rule used to
describe what a creature can do on its turn. Full link: https://dnd-portal.com/rules/actions/bonus-action/ to heal a distant creature and grant temporary hit points
D&D Portal - Hit Points Combat rule Hit Points is a combat rule used by attacks,
damage, defenses, or turn order. Full link: https://dnd-portal.com/rules/combat/hit-points/.
Hearth of Moonlight and Shadow
6th level
During a rest, create a hidden protective area that improves Stealth D&D Portal - Stealth Skill reference Stealth is a skill used for ability checks
in relevant situations. Full link: https://dnd-portal.com/rules/skills/stealth/ and Perception
D&D Portal - Perception Skill reference Perception is a skill used for ability checks
in relevant situations. Full link: https://dnd-portal.com/rules/skills/perception/ for your group.
Walker in Dreams
14th level
After a short rest D&D Portal - Short Rest Rest rule Short Rest is a rest rule used to recover
resources, hit points, and class features. Full link: https://dnd-portal.com/rules/rests/short-rest/, cast Dream, Scrying, or a specialized Teleportation Circle without a spell
D&D Portal - Spells Spellcasting rule Spells is a spellcasting rule used by spells,
class features, and magical effects. Full link: https://dnd-portal.com/rules/spellcasting/spells/ slot.
FAQ
What is the Dreams subclass?
Dreams is a specialised subclass option that builds on the features and progression of its parent class.
Read more: Dreams D&D Portal - Dreams Druid subclass Fey healing, teleportation, and protective rest magic. Full link: https://dnd-portal.com/classes/druid/dreams/
How does the Dreams subclass work?
The Dreams subclass changes the character’s play style through its own feature progression.
Read more: Dreams D&D Portal - Dreams Druid subclass Fey healing, teleportation, and protective rest magic. Full link: https://dnd-portal.com/classes/druid/dreams/
What features does a Dreams get?
The subclass page lists the features gained by a Dreams and explains their effects.
Read more: Dreams D&D Portal - Dreams Druid subclass Fey healing, teleportation, and protective rest magic. Full link: https://dnd-portal.com/classes/druid/dreams/
Is Dreams a good subclass?
Whether Dreams is a good choice depends on the role, abilities, and play style you want for the character.
Read more: Dreams D&D Portal - Dreams Druid subclass Fey healing, teleportation, and protective rest magic. Full link: https://dnd-portal.com/classes/druid/dreams/
How do you play a Dreams?
Use the subclass features to specialise the normal class play pattern and support the role you chose.
Read more: Dreams D&D Portal - Dreams Druid subclass Fey healing, teleportation, and protective rest magic. Full link: https://dnd-portal.com/classes/druid/dreams/