Mobile chakra-wielding combatant
Shinobi
Shinobi are trained operatives who combine physical discipline with the supernatural manipulation of chakra.
They move through the battlefield at extreme speed, deceive enemies with transformations and illusions, and unleash techniques shaped by elemental affinities or inherited bloodlines.
A Shinobi is defined by two major choices: Chakra Origin determines the nature or heritage of their chakra, while Shinobi Path determines how that power is trained and applied.
Class Overview
| Property | Value |
|---|---|
| Role | Mobile chakra-wielding combatant |
| Primary ability | Dexterity |
| Source | D&D Portal live content |
Core Class Traits
| Property | Value |
|---|---|
| Hit Die | d8 |
| Armor | Light armor |
| Weapons | Simple weapons and martial melee weapons that have the Finesse property |
| Tools | Disguise kit and one of the following: herbalism kit, poisoner's kit, or thieves' tools |
| Saving Throws | Dexterity |
| Skills | Choose three from Acrobatics |
Shinobi Weapon Presentation
These names represent alternative appearances for existing weapons. They do not change the weapon's normal statistics unless a Shinobi feature or technique explicitly states otherwise.
| Shinobi Weapon | Existing Weapon Statistics |
|---|---|
| Kunai | Dagger |
| Shuriken | Dart |
| Senbon | Dart |
| Short ninja blade | Shortsword |
| Chain sickle | Whip |
| Combat staff | Quarterstaff |
Starting Equipment
Armor and tools
Leather armor ,A disguise kit .
Choose one
Weapon option
A shortsword orTwo daggers .
Choose one
Ranged option
A shortbow and a quiver containing 20 arrows orTen darts .
Choose one
Pack option
A burglar's pack or An explorer's pack D&D Portal - Explorer's Pack Equipment reference Explorer's Pack is an equipment reference
used by character options, equipment choices, and rules. Full link: https://dnd-portal.com/equipment/adventuring-gear/explorers-pack/ .
Choose one
Tool option
Herbalism kit orPoisoner's kit orThieves' tools .
Shinobi Progression
See how the Shinobi develops from level 1 to 20 through Chakra, techniques, inherited manifestations, Fortune Dice and specialized training.
| Level | Prof. | Features | Chakra Points | Techniques Known | Maximum Technique Rank | Fortune Die |
|---|---|---|---|---|---|---|
| +2 | 3 | 3 | I | - | ||
| +2 | 4 | 4 | I | d6 | ||
| +2 | 5 | 4 | I | d6 | ||
| +2 |
| 6 | 5 | I | d6 | |
| +3 | 8 | 5 | II | d6 | ||
| +3 | 9 | 6 | II | d8 | ||
| +3 | 10 | 6 | II | d8 | ||
| +3 |
| 11 | 7 | II | d8 | |
| +4 | 13 | 7 | III | d8 | ||
| +4 | 14 | 8 | III | d8 | ||
| +4 | 15 | 8 | III | d10 | ||
| +4 |
| 16 | 9 | III | d10 | |
| +5 | 18 | 9 | IV | d10 | ||
| +5 | 19 | 10 | IV | d10 | ||
| +5 | 20 | 10 | IV | d10 | ||
| +5 |
| 21 | 11 | IV | d10 | |
| +6 | 23 | 11 | V | d12 | ||
| +6 | 24 | 12 | V | d12 | ||
| +6 |
| 25 | 12 | V | d12 | |
| +6 | 30 | 14 | V | d12 |
Level 1 4 features gained Shinobi Training | Chakra Pool | Chakra Origin | Chakra Techniques +2 Prof.
D&D Portal - PB Shortened rule term PB means Proficiency Bonus. Add PB to rolls where you are proficient, and to rules that explicitly scale with proficiency bonus. Full link: https://dnd-portal.com/rules/abbreviations/pb/
- Prof.
D&D Portal - PB Shortened rule term PB means Proficiency Bonus. Add PB to rolls where you are proficient, and to rules that explicitly scale with proficiency bonus. Full link: https://dnd-portal.com/rules/abbreviations/pb/
- +2
- Chakra Points
- 3
- Techniques Known
- 3
- Maximum Technique Rank
- I
- Fortune Die
- -
Level 2 2 features gained Shinobi Step | Fortune Dice +2 Prof.
D&D Portal - PB Shortened rule term PB means Proficiency Bonus. Add PB to rolls where you are proficient, and to rules that explicitly scale with proficiency bonus. Full link: https://dnd-portal.com/rules/abbreviations/pb/
- Prof.
D&D Portal - PB Shortened rule term PB means Proficiency Bonus. Add PB to rolls where you are proficient, and to rules that explicitly scale with proficiency bonus. Full link: https://dnd-portal.com/rules/abbreviations/pb/
- +2
- Features
- Chakra Points
- 4
- Techniques Known
- 4
- Maximum Technique Rank
- I
- Fortune Die
- d6
Level 3 1 feature gained Shinobi Path +2 Prof.
D&D Portal - PB Shortened rule term PB means Proficiency Bonus. Add PB to rolls where you are proficient, and to rules that explicitly scale with proficiency bonus. Full link: https://dnd-portal.com/rules/abbreviations/pb/
- Prof.
D&D Portal - PB Shortened rule term PB means Proficiency Bonus. Add PB to rolls where you are proficient, and to rules that explicitly scale with proficiency bonus. Full link: https://dnd-portal.com/rules/abbreviations/pb/
- +2
- Features
- Chakra Points
- 5
- Techniques Known
- 4
- Maximum Technique Rank
- I
- Fortune Die
- d6
Level 4 1 feature gained Ability Score Improvement +2 Prof.
D&D Portal - PB Shortened rule term PB means Proficiency Bonus. Add PB to rolls where you are proficient, and to rules that explicitly scale with proficiency bonus. Full link: https://dnd-portal.com/rules/abbreviations/pb/
- Prof.
D&D Portal - PB Shortened rule term PB means Proficiency Bonus. Add PB to rolls where you are proficient, and to rules that explicitly scale with proficiency bonus. Full link: https://dnd-portal.com/rules/abbreviations/pb/
- +2
- Features
- Ability Score Improvement
D&D Portal - ASI Shortened rule term ASI means Ability Score Improvement. Use an ASI when a class feature grants Ability Score Improvement. You normally increase one ability score by 2, or two ability scores by 1 each, within the normal maximum. If feats are allowed, the ASI can often be exchanged for a feat. Full link: https://dnd-portal.com/rules/abbreviations/asi/
- Ability Score Improvement
- Chakra Points
- 6
- Techniques Known
- 5
- Maximum Technique Rank
- I
- Fortune Die
- d6
Level 5 4 features gained Extra Attack | Chakra-Infused Strike | Developed Manifestation | Rank II Techniques +3 Prof.
D&D Portal - PB Shortened rule term PB means Proficiency Bonus. Add PB to rolls where you are proficient, and to rules that explicitly scale with proficiency bonus. Full link: https://dnd-portal.com/rules/abbreviations/pb/
- Prof.
D&D Portal - PB Shortened rule term PB means Proficiency Bonus. Add PB to rolls where you are proficient, and to rules that explicitly scale with proficiency bonus. Full link: https://dnd-portal.com/rules/abbreviations/pb/
- +3
- Chakra Points
- 8
- Techniques Known
- 5
- Maximum Technique Rank
- II
- Fortune Die
- d6
Level 6 2 features gained Shinobi Path Feature | Improved Fortune +3 Prof.
D&D Portal - PB Shortened rule term PB means Proficiency Bonus. Add PB to rolls where you are proficient, and to rules that explicitly scale with proficiency bonus. Full link: https://dnd-portal.com/rules/abbreviations/pb/
- Prof.
D&D Portal - PB Shortened rule term PB means Proficiency Bonus. Add PB to rolls where you are proficient, and to rules that explicitly scale with proficiency bonus. Full link: https://dnd-portal.com/rules/abbreviations/pb/
- +3
- Features
- Chakra Points
- 9
- Techniques Known
- 6
- Maximum Technique Rank
- II
- Fortune Die
- d8
Level 7 1 feature gained Evasion +3 Prof.
D&D Portal - PB Shortened rule term PB means Proficiency Bonus. Add PB to rolls where you are proficient, and to rules that explicitly scale with proficiency bonus. Full link: https://dnd-portal.com/rules/abbreviations/pb/
- Prof.
D&D Portal - PB Shortened rule term PB means Proficiency Bonus. Add PB to rolls where you are proficient, and to rules that explicitly scale with proficiency bonus. Full link: https://dnd-portal.com/rules/abbreviations/pb/
- +3
- Features
- Chakra Points
- 10
- Techniques Known
- 6
- Maximum Technique Rank
- II
- Fortune Die
- d8
Level 8 1 feature gained Ability Score Improvement +3 Prof.
D&D Portal - PB Shortened rule term PB means Proficiency Bonus. Add PB to rolls where you are proficient, and to rules that explicitly scale with proficiency bonus. Full link: https://dnd-portal.com/rules/abbreviations/pb/
- Prof.
D&D Portal - PB Shortened rule term PB means Proficiency Bonus. Add PB to rolls where you are proficient, and to rules that explicitly scale with proficiency bonus. Full link: https://dnd-portal.com/rules/abbreviations/pb/
- +3
- Features
- Ability Score Improvement
D&D Portal - ASI Shortened rule term ASI means Ability Score Improvement. Use an ASI when a class feature grants Ability Score Improvement. You normally increase one ability score by 2, or two ability scores by 1 each, within the normal maximum. If feats are allowed, the ASI can often be exchanged for a feat. Full link: https://dnd-portal.com/rules/abbreviations/asi/
- Ability Score Improvement
- Chakra Points
- 11
- Techniques Known
- 7
- Maximum Technique Rank
- II
- Fortune Die
- d8
Level 9 3 features gained Chakra Movement | Advanced Manifestation | Rank III Techniques +4 Prof.
D&D Portal - PB Shortened rule term PB means Proficiency Bonus. Add PB to rolls where you are proficient, and to rules that explicitly scale with proficiency bonus. Full link: https://dnd-portal.com/rules/abbreviations/pb/
- Prof.
D&D Portal - PB Shortened rule term PB means Proficiency Bonus. Add PB to rolls where you are proficient, and to rules that explicitly scale with proficiency bonus. Full link: https://dnd-portal.com/rules/abbreviations/pb/
- +4
- Chakra Points
- 13
- Techniques Known
- 7
- Maximum Technique Rank
- III
- Fortune Die
- d8
Level 10 1 feature gained Shinobi Path Feature +4 Prof.
D&D Portal - PB Shortened rule term PB means Proficiency Bonus. Add PB to rolls where you are proficient, and to rules that explicitly scale with proficiency bonus. Full link: https://dnd-portal.com/rules/abbreviations/pb/
- Prof.
D&D Portal - PB Shortened rule term PB means Proficiency Bonus. Add PB to rolls where you are proficient, and to rules that explicitly scale with proficiency bonus. Full link: https://dnd-portal.com/rules/abbreviations/pb/
- +4
- Features
- Chakra Points
- 14
- Techniques Known
- 8
- Maximum Technique Rank
- III
- Fortune Die
- d8
Level 11 2 features gained Chakra-Infused Strike Improvement | Improved Fortune +4 Prof.
D&D Portal - PB Shortened rule term PB means Proficiency Bonus. Add PB to rolls where you are proficient, and to rules that explicitly scale with proficiency bonus. Full link: https://dnd-portal.com/rules/abbreviations/pb/
- Prof.
D&D Portal - PB Shortened rule term PB means Proficiency Bonus. Add PB to rolls where you are proficient, and to rules that explicitly scale with proficiency bonus. Full link: https://dnd-portal.com/rules/abbreviations/pb/
- +4
- Chakra Points
- 15
- Techniques Known
- 8
- Maximum Technique Rank
- III
- Fortune Die
- d10
Level 12 1 feature gained Ability Score Improvement +4 Prof.
D&D Portal - PB Shortened rule term PB means Proficiency Bonus. Add PB to rolls where you are proficient, and to rules that explicitly scale with proficiency bonus. Full link: https://dnd-portal.com/rules/abbreviations/pb/
- Prof.
D&D Portal - PB Shortened rule term PB means Proficiency Bonus. Add PB to rolls where you are proficient, and to rules that explicitly scale with proficiency bonus. Full link: https://dnd-portal.com/rules/abbreviations/pb/
- +4
- Features
- Ability Score Improvement
D&D Portal - ASI Shortened rule term ASI means Ability Score Improvement. Use an ASI when a class feature grants Ability Score Improvement. You normally increase one ability score by 2, or two ability scores by 1 each, within the normal maximum. If feats are allowed, the ASI can often be exchanged for a feat. Full link: https://dnd-portal.com/rules/abbreviations/asi/
- Ability Score Improvement
- Chakra Points
- 16
- Techniques Known
- 9
- Maximum Technique Rank
- III
- Fortune Die
- d10
Level 13 3 features gained Unbroken Focus | Greater Manifestation | Rank IV Techniques +5 Prof.
D&D Portal - PB Shortened rule term PB means Proficiency Bonus. Add PB to rolls where you are proficient, and to rules that explicitly scale with proficiency bonus. Full link: https://dnd-portal.com/rules/abbreviations/pb/
- Prof.
D&D Portal - PB Shortened rule term PB means Proficiency Bonus. Add PB to rolls where you are proficient, and to rules that explicitly scale with proficiency bonus. Full link: https://dnd-portal.com/rules/abbreviations/pb/
- +5
- Chakra Points
- 18
- Techniques Known
- 9
- Maximum Technique Rank
- IV
- Fortune Die
- d10
Level 14 1 feature gained Shinobi Path Feature +5 Prof.
D&D Portal - PB Shortened rule term PB means Proficiency Bonus. Add PB to rolls where you are proficient, and to rules that explicitly scale with proficiency bonus. Full link: https://dnd-portal.com/rules/abbreviations/pb/
- Prof.
D&D Portal - PB Shortened rule term PB means Proficiency Bonus. Add PB to rolls where you are proficient, and to rules that explicitly scale with proficiency bonus. Full link: https://dnd-portal.com/rules/abbreviations/pb/
- +5
- Features
- Chakra Points
- 19
- Techniques Known
- 10
- Maximum Technique Rank
- IV
- Fortune Die
- d10
Level 15 1 feature gained Perfect Chakra Control +5 Prof.
D&D Portal - PB Shortened rule term PB means Proficiency Bonus. Add PB to rolls where you are proficient, and to rules that explicitly scale with proficiency bonus. Full link: https://dnd-portal.com/rules/abbreviations/pb/
- Prof.
D&D Portal - PB Shortened rule term PB means Proficiency Bonus. Add PB to rolls where you are proficient, and to rules that explicitly scale with proficiency bonus. Full link: https://dnd-portal.com/rules/abbreviations/pb/
- +5
- Features
- Chakra Points
- 20
- Techniques Known
- 10
- Maximum Technique Rank
- IV
- Fortune Die
- d10
Level 16 1 feature gained Ability Score Improvement +5 Prof.
D&D Portal - PB Shortened rule term PB means Proficiency Bonus. Add PB to rolls where you are proficient, and to rules that explicitly scale with proficiency bonus. Full link: https://dnd-portal.com/rules/abbreviations/pb/
- Prof.
D&D Portal - PB Shortened rule term PB means Proficiency Bonus. Add PB to rolls where you are proficient, and to rules that explicitly scale with proficiency bonus. Full link: https://dnd-portal.com/rules/abbreviations/pb/
- +5
- Features
- Ability Score Improvement
D&D Portal - ASI Shortened rule term ASI means Ability Score Improvement. Use an ASI when a class feature grants Ability Score Improvement. You normally increase one ability score by 2, or two ability scores by 1 each, within the normal maximum. If feats are allowed, the ASI can often be exchanged for a feat. Full link: https://dnd-portal.com/rules/abbreviations/asi/
- Ability Score Improvement
- Chakra Points
- 21
- Techniques Known
- 11
- Maximum Technique Rank
- IV
- Fortune Die
- d10
Level 17 4 features gained Chakra-Infused Strike Improvement | Perfected Manifestation | Improved Fortune | Rank V Techniques +6 Prof.
D&D Portal - PB Shortened rule term PB means Proficiency Bonus. Add PB to rolls where you are proficient, and to rules that explicitly scale with proficiency bonus. Full link: https://dnd-portal.com/rules/abbreviations/pb/
- Prof.
D&D Portal - PB Shortened rule term PB means Proficiency Bonus. Add PB to rolls where you are proficient, and to rules that explicitly scale with proficiency bonus. Full link: https://dnd-portal.com/rules/abbreviations/pb/
- +6
- Features
- Chakra Points
- 23
- Techniques Known
- 11
- Maximum Technique Rank
- V
- Fortune Die
- d12
Level 18 1 feature gained Hidden Technique Mastery +6 Prof.
D&D Portal - PB Shortened rule term PB means Proficiency Bonus. Add PB to rolls where you are proficient, and to rules that explicitly scale with proficiency bonus. Full link: https://dnd-portal.com/rules/abbreviations/pb/
- Prof.
D&D Portal - PB Shortened rule term PB means Proficiency Bonus. Add PB to rolls where you are proficient, and to rules that explicitly scale with proficiency bonus. Full link: https://dnd-portal.com/rules/abbreviations/pb/
- +6
- Features
- Chakra Points
- 24
- Techniques Known
- 12
- Maximum Technique Rank
- V
- Fortune Die
- d12
Level 19 1 feature gained Ability Score Improvement +6 Prof.
D&D Portal - PB Shortened rule term PB means Proficiency Bonus. Add PB to rolls where you are proficient, and to rules that explicitly scale with proficiency bonus. Full link: https://dnd-portal.com/rules/abbreviations/pb/
- Prof.
D&D Portal - PB Shortened rule term PB means Proficiency Bonus. Add PB to rolls where you are proficient, and to rules that explicitly scale with proficiency bonus. Full link: https://dnd-portal.com/rules/abbreviations/pb/
- +6
- Features
- Ability Score Improvement
D&D Portal - ASI Shortened rule term ASI means Ability Score Improvement. Use an ASI when a class feature grants Ability Score Improvement. You normally increase one ability score by 2, or two ability scores by 1 each, within the normal maximum. If feats are allowed, the ASI can often be exchanged for a feat. Full link: https://dnd-portal.com/rules/abbreviations/asi/
- Ability Score Improvement
- Chakra Points
- 25
- Techniques Known
- 12
- Maximum Technique Rank
- V
- Fortune Die
- d12
Level 20 1 feature gained Kage State +6 Prof.
D&D Portal - PB Shortened rule term PB means Proficiency Bonus. Add PB to rolls where you are proficient, and to rules that explicitly scale with proficiency bonus. Full link: https://dnd-portal.com/rules/abbreviations/pb/
- Prof.
D&D Portal - PB Shortened rule term PB means Proficiency Bonus. Add PB to rolls where you are proficient, and to rules that explicitly scale with proficiency bonus. Full link: https://dnd-portal.com/rules/abbreviations/pb/
- +6
- Features
- Chakra Points
- 30
- Techniques Known
- 14
- Maximum Technique Rank
- V
- Fortune Die
- d12
Class Features
As a shinobi, you gain the following class features.
Shinobi Training
Level 1
Your training has prepared you for infiltration, pursuit, and sudden combat. You gain the proficiencies listed in the Shinobi class description and can use traditional Shinobi weapon names for existing weapon statistics.
Chakra Pool
Level 1
You possess a pool of Chakra Points shown in the Shinobi table. You spend Chakra Points to activate techniques and class features, and regain all expended Chakra Points when you finish a short rest D&D Portal - Short Rest Rest rule Short Rest is a rest rule used to recover
resources, hit points, and class features. Full link: https://dnd-portal.com/rules/rests/short-rest/ or long rest
D&D Portal - Long Rest Rest rule Long Rest is a rest rule used to recover
resources, hit points, and class features. Full link: https://dnd-portal.com/rules/rests/long-rest/ after at least 30 minutes of meditation, breathing control, equipment maintenance, or chakra exercises. You cannot regain Chakra Points from more than two short rests between long rests.
Chakra Techniques
Level 1
Wisdom D&D Portal - Wisdom Awareness, intuition, and insight Wisdom measures awareness, intuition,
perception, and the ability to understand people and surroundings. Full link: https://dnd-portal.com/rules/ability-scores/wisdom/ is your technique ability for Shinobi techniques. Your Technique Save DC is 8 + your proficiency bonus + your Wisdom modifier, and your Technique Attack Modifier is your proficiency bonus + your Wisdom modifier. Techniques use chakra control, physical movement, and hand signs; unless stated otherwise, you need at least one free hand and cannot activate a technique while incapacitated
D&D Portal - Incapacitated Condition Incapacitated is a game condition that can affect
what a creature can perceive, do, or resist during play. Full link: https://dnd-portal.com/rules/conditions/incapacitated/, unconscious
D&D Portal - Unconscious Condition Unconscious is a game condition that can affect
what a creature can perceive, do, or resist during play. Full link: https://dnd-portal.com/rules/conditions/unconscious/, petrified, or unable to move either hand.
Chakra Origin
Level 1
At 1st level, determine how your chakra developed. Choose Trained Affinity for a stable elemental Chakra Nature, or Bloodline of Fate to roll on the Rare Chakra Heritage table.
Shinobi Step
Level 2
As a bonus action D&D Portal - Bonus Action Action rule Bonus Action is an action economy rule used to
describe what a creature can do on its turn. Full link: https://dnd-portal.com/rules/actions/bonus-action/, you can take the Dash
D&D Portal - Dash Action rule Dash is an action economy rule used to
describe what a creature can do on its turn. Full link: https://dnd-portal.com/rules/actions/dash/, Disengage
D&D Portal - Disengage Action rule Disengage is an action economy rule used to
describe what a creature can do on its turn. Full link: https://dnd-portal.com/rules/actions/disengage/, or Hide
D&D Portal - Hide Action rule Hide is an action economy rule used to
describe what a creature can do on its turn. Full link: https://dnd-portal.com/rules/actions/hide/ action.
Fortune Dice
Level 2
You possess a number of Fortune Dice equal to your proficiency bonus. When you or another creature you can see within 30 feet makes an attack roll D&D Portal - Attack Roll Combat rule Attack Roll is a combat rule used by attacks,
damage, defenses, or turn order. Full link: https://dnd-portal.com/rules/combat/attack-roll/, ability check
D&D Portal - Ability Check D20 test rule Ability Check is a d20 test rule used to resolve
uncertain outcomes during play. Full link: https://dnd-portal.com/rules/d20-tests/ability-check/, or saving throw
D&D Portal - Saving Throw D20 test rule Saving Throw is a d20 test rule used to resolve
uncertain outcomes during play. Full link: https://dnd-portal.com/rules/d20-tests/saving-throw/, you can use your reaction and expend one Fortune Die to add it to an ally roll or subtract it from an enemy roll. You decide after the d20 is rolled but before the outcome is announced.
Shinobi Path
Level 3
At 3rd level, choose the specialized discipline through which you apply your Shinobi training. Your path grants features at 3rd, 6th, 10th, and 14th level.
Ability Score Improvement
Level 4
When you reach this level, you can increase one ability score by 2, increase two ability scores by 1, or select a feat for which you qualify. You cannot increase an ability score above 20 using this feature.
Extra Attack
Level 5
You can attack twice, instead of once, whenever you take the Attack action D&D Portal - Attack Action Action rule Attack Action is an action economy rule used to
describe what a creature can do on its turn. Full link: https://dnd-portal.com/rules/actions/attack-action/ on your turn. Activating a technique is not the Attack action unless the technique explicitly states otherwise.
Chakra-Infused Strike
Level 5
Once on each of your turns when you hit a creature with a weapon attack or unarmed strike, you deal an additional 1d6 damage. The damage type is determined by the technique, Chakra Nature, or Rare Chakra Heritage used to empower the strike. If no feature determines the damage type, the additional damage is force D&D Portal - Force Damage type Force is a damage type used by attacks,
spells, class features, resistance, immunity, and vulnerability. Full link: https://dnd-portal.com/rules/damage-types/force/ damage.
Developed Manifestation
Level 5
Your Chakra Origin develops further. Trained Affinity teaches one additional Nature Technique associated with your chosen Chakra Nature. Bloodline of Fate teaches one additional Heritage Technique associated with your Rare Chakra Heritage. The technique must be of a rank you can use and does not count against your techniques known.
Rank II Techniques
Level 5
Your maximum technique rank becomes II, allowing you to learn and activate Rank II Shinobi techniques for which you meet the requirements.
Improved Fortune
Level 6
Your Fortune Die improves as shown in the Shinobi table. At 6th level it becomes a d8 and you regain one expended Fortune Die when you finish a short rest. At 11th level it becomes a d10 and you regain up to two expended Fortune Dice on a short rest. At 17th level it becomes a d12 and all expended Fortune Dice return on a short or long rest.
Evasion
Level 7
When an effect allows you to make a Dexterity D&D Portal - Dexterity Agility, reflexes, and coordination Dexterity measures agility, reflexes, balance,
and precise physical coordination. Full link: https://dnd-portal.com/rules/ability-scores/dexterity/ saving throw to take only half damage, you instead take no damage on a successful save and half damage on a failed save. You cannot use this feature while incapacitated
D&D Portal - Incapacitated Condition Incapacitated is a game condition that can affect
what a creature can perceive, do, or resist during play. Full link: https://dnd-portal.com/rules/conditions/incapacitated/.
Chakra Movement
Level 9
While you are not incapacitated, you can move across liquids and vertical surfaces as though they were solid ground. If you are knocked prone D&D Portal - Prone Condition Prone is a game condition that can affect
what a creature can perceive, do, or resist during play. Full link: https://dnd-portal.com/rules/conditions/prone/ or become incapacitated while standing on a liquid or vertical surface, you immediately begin falling or sinking.
Advanced Manifestation
Level 9
Once on each of your turns when you activate a technique associated with your Chakra Origin, add your Wisdom D&D Portal - Wisdom Awareness, intuition, and insight Wisdom measures awareness, intuition,
perception, and the ability to understand people and surroundings. Full link: https://dnd-portal.com/rules/ability-scores/wisdom/ modifier to one damage roll or healing roll of that technique. If the technique produces neither damage nor healing, you instead gain temporary hit points equal to your Wisdom modifier.
Rank III Techniques
Level 9
Your maximum technique rank becomes III, allowing you to learn and activate Rank III Shinobi techniques for which you meet the requirements.
Chakra-Infused Strike Improvement
Level 11
The additional damage from Chakra-Infused Strike becomes 2d6 at 11th level and 3d6 at 17th level.
Unbroken Focus
Level 13
You have advantage on Constitution D&D Portal - Constitution Health, stamina, and endurance Constitution measures health, stamina, endurance,
and a character's resistance to physical hardship. Full link: https://dnd-portal.com/rules/ability-scores/constitution/ saving throws made to maintain concentration
D&D Portal - Concentration Spellcasting rule Concentration is a spellcasting rule used by spells,
class features, and magical effects. Full link: https://dnd-portal.com/rules/spellcasting/concentration/ on a Shinobi technique. When you fail one of those saves, you can spend 2 Chakra Points to reroll it and must use the new result.
Greater Manifestation
Level 13
Once on each of your turns when you activate a technique associated with your Chakra Origin, reduce its Chakra Point cost by 1, to a minimum cost of 1.
Rank IV Techniques
Level 13
Your maximum technique rank becomes IV, allowing you to learn and activate Rank IV Shinobi techniques for which you meet the requirements.
Perfect Chakra Control
Level 15
Once on each of your turns, reduce the Chakra Point cost of one Rank I technique by 1, to a minimum cost of 0. Hostile effects cannot remove your Chakra Points unless you are unconscious D&D Portal - Unconscious Condition Unconscious is a game condition that can affect
what a creature can perceive, do, or resist during play. Full link: https://dnd-portal.com/rules/conditions/unconscious/.
Perfected Manifestation
Level 17
Choose one Rank IV or lower technique associated with your Chakra Origin. You can activate that technique once without spending Chakra Points, regain the use after a short or long rest, and can change the selected technique whenever you gain another Shinobi level.
Rank V Techniques
Level 17
Your maximum technique rank becomes V, allowing you to learn and activate the strongest Shinobi techniques for which you meet the requirements.
Kage State
Level 20
As a bonus action, you enter a Kage State for 1 minute. You immediately regain 10 Chakra Points, gain advantage on Dexterity and Wisdom saving throws, reduce technique Chakra Point costs by 2 to a minimum of 1, can use one Fortune Die each turn without expending it, and increase your walking speed by 20 feet. The state ends early if you become unconscious D&D Portal - Unconscious Condition Unconscious is a game condition that can affect
what a creature can perceive, do, or resist during play. Full link: https://dnd-portal.com/rules/conditions/unconscious/.
Multiclassing
Level 20
To multiclass into or out of the Shinobi class, you must have a Dexterity D&D Portal - Dexterity Agility, reflexes, and coordination Dexterity measures agility, reflexes, balance,
and precise physical coordination. Full link: https://dnd-portal.com/rules/ability-scores/dexterity/ score of at least 13 and a Wisdom
D&D Portal - Wisdom Awareness, intuition, and insight Wisdom measures awareness, intuition,
perception, and the ability to understand people and surroundings. Full link: https://dnd-portal.com/rules/ability-scores/wisdom/ score of at least 13. A multiclass character gains light armor, simple weapons, shortswords, disguise kits, and one skill from the Shinobi skill list, but does not gain Shinobi saving throw proficiencies, the additional tool choice, starting equipment, or the complete Shinobi weapon proficiency list.
Shinobi References
Shinobi Paths
D&D Portal homebrew
Shinobi Paths
Specialized disciplines that determine how a Shinobi applies martial training and chakra.
- shinobi
- subclass
- paths
D&D Portal homebrew
Path of Taijutsu
Close-quarters physical technique, mobility, and disciplined body control.
- shinobi
- subclass
- path-of-taijutsu
D&D Portal homebrew
Path of Elemental Ninjutsu
Elemental chakra techniques focused on offensive and environmental control.
- shinobi
- subclass
- path-of-elemental-ninjutsu
D&D Portal homebrew
Path of Genjutsu
Illusion, misdirection, and mental pressure expressed through chakra.
- shinobi
- subclass
- path-of-genjutsu
D&D Portal homebrew
Path of the Bloodline
Inherited power that changes the Shinobi through a distinct bloodline gift.
- shinobi
- subclass
- path-of-the-bloodline
D&D Portal homebrew
Path of the Medical Shinobi
Healing, stabilization, and precise chakra control used to keep allies alive.
- shinobi
- subclass
- path-of-the-medical-shinobi
D&D Portal homebrew
Path of Sealing
Restraining, binding, storing, and suppressing effects through sealing arts.
- shinobi
- subclass
- path-of-sealing
D&D Portal homebrew
Path of Fortune
Luck, timing, and altered outcomes shaped through Shinobi training.
- shinobi
- subclass
- path-of-fortune
FAQ
What is a Shinobi in D&D?
The Shinobi is a D&D Portal homebrew martial-hybrid class built around Dexterity, Wisdom, Chakra Points, supernatural Techniques, a Chakra Origin, and a Shinobi Path. It uses a d8 Hit Die, has Dexterity and Intelligence saving throw proficiencies, wears light armor, and combines fast weapon combat with Rank I–V techniques. Chakra returns on a short or long rest, while a separate Fortune Dice system lets the Shinobi influence important d20 rolls.
Read more: Shinobi D&D Portal - What is a Shinobi in D&D? Shinobi FAQ The Shinobi is a D&D Portal homebrew martial-hybrid class built around Dexterity, Wisdom, Chakra Points, supernatural Techniques, a Chakra Origin, and a Shinobi Path. It uses a d8 Hit Die, has Dexterity and Intelligence saving throw proficiencies, wears light armor, and combines fast weapon combat with Rank I–V techniques. Chakra returns on a short or long rest, while a separate Fortune Dice system lets the Shinobi influence important d20 rolls. Full link: https://dnd-portal.com/faq/shinobi/what-is-a-shinobi-in-dnd/
How do you play a Shinobi?
Play a Shinobi as a mobile striker and specialist. Keep Dexterity high for weapons, initiative, and movement-based play, and Wisdom high because it powers Techniques. Use the free Shinobi Step to Dash, Disengage, or Hide without spending Chakra, preserve Chakra for Techniques that materially change the encounter, and use Fortune Dice on important d20 rolls rather than trivial ones. Your Chakra Origin and Shinobi Path should work together but remain mechanically separate.
Read more: Shinobi D&D Portal - How do you play a Shinobi? Shinobi FAQ Play a Shinobi as a mobile striker and specialist. Keep Dexterity high for weapons, initiative, and movement-based play, and Wisdom high because it powers Techniques. Use the free Shinobi Step to Dash, Disengage, or Hide without spending Chakra, preserve Chakra for Techniques that materially change the encounter, and use Fortune Dice on important d20 rolls rather than trivial ones. Your Chakra Origin and Shinobi Path should work together but remain mechanically separate. Full link: https://dnd-portal.com/faq/shinobi/how-do-you-play-a-shinobi/
What ability scores are best for a Shinobi?
Dexterity and Wisdom are the Shinobi's primary abilities. Dexterity improves qualifying weapon attacks, Armor Class, initiative, and mobility skills, while Wisdom powers Technique attack rolls and save DCs. Constitution is normally the next priority for hit points and concentration. The current Shinobi multiclassing requirement is Dexterity 13 and Wisdom 13.
Read more: Shinobi D&D Portal - What ability scores are best for a Shinobi? Shinobi FAQ Dexterity and Wisdom are the Shinobi's primary abilities. Dexterity improves qualifying weapon attacks, Armor Class, initiative, and mobility skills, while Wisdom powers Technique attack rolls and save DCs. Constitution is normally the next priority for hit points and concentration. The current Shinobi multiclassing requirement is Dexterity 13 and Wisdom 13. Full link: https://dnd-portal.com/faq/shinobi/what-ability-scores-are-best-for-a-shinobi/
What are the main Shinobi class features?
The current Shinobi's main features are Shinobi Training, Chakra Pool, Chakra Origin, Chakra Techniques, Shinobi Step, Fortune Dice, a Shinobi Path, Extra Attack, Chakra-Infused Strike, Evasion, Chakra Movement, progressive Chakra Origin Manifestations, Unbroken Focus, Perfect Chakra Control, Hidden Technique Mastery, and Kage State. Technique ranks progress from I to V, and Chakra fully returns after a short or long rest.
Read more: Shinobi D&D Portal - What are the main Shinobi class features? Shinobi FAQ The current Shinobi's main features are Shinobi Training, Chakra Pool, Chakra Origin, Chakra Techniques, Shinobi Step, Fortune Dice, a Shinobi Path, Extra Attack, Chakra-Infused Strike, Evasion, Chakra Movement, progressive Chakra Origin Manifestations, Unbroken Focus, Perfect Chakra Control, Hidden Technique Mastery, and Kage State. Technique ranks progress from I to V, and Chakra fully returns after a short or long rest. Full link: https://dnd-portal.com/faq/shinobi/what-are-the-main-shinobi-class-features/
What Paths can a Shinobi choose?
A Shinobi chooses a Shinobi Path at 3rd level. The seven current Paths are **Path of Taijutsu, Path of Elemental Ninjutsu, Path of Genjutsu, Path of the Bloodline, Path of the Medical Shinobi, Path of Sealing, and Path of Fortune**. The Path is the subclass; the 1st-level Chakra Origin is a separate system and should not be treated as a Path.
Read more: Shinobi D&D Portal - What Paths can a Shinobi choose? Shinobi FAQ A Shinobi chooses a Shinobi Path at 3rd level. The seven current Paths are **Path of Taijutsu, Path of Elemental Ninjutsu, Path of Genjutsu, Path of the Bloodline, Path of the Medical Shinobi, Path of Sealing, and Path of Fortune**. The Path is the subclass; the 1st-level Chakra Origin is a separate system and should not be treated as a Path. Full link: https://dnd-portal.com/faq/shinobi/what-paths-can-a-shinobi-choose/