Warlock subclass
Fiend
Temporary hit points D&D Portal - Hit Points Combat rule Hit Points is a combat rule used by attacks,
damage, defenses, or turn order. Full link: https://dnd-portal.com/rules/combat/hit-points/, luck, damage resistance, and infernal punishment.
Fiend starts by changing the normal Warlock play pattern through Expanded Spell List; Dark One’s Blessing, giving the subclass its first clear mechanical identity.
Later features such as Dark One’s Own Luck, Fiendish Resilience, Hurl Through Hell expand that identity at higher levels, so the subclass has a clearer role in combat, exploration, utility, or support.
Expanded Spell List; Dark One’s Blessing
1st level
Gain destructive fiend spells D&D Portal - Spells Spellcasting rule Spells is a spellcasting rule used by spells,
class features, and magical effects. Full link: https://dnd-portal.com/rules/spellcasting/spells/ and temporary hit points
D&D Portal - Hit Points Combat rule Hit Points is a combat rule used by attacks,
damage, defenses, or turn order. Full link: https://dnd-portal.com/rules/combat/hit-points/ whenever you reduce a hostile creature to 0 hit points
D&D Portal - Hit Points Combat rule Hit Points is a combat rule used by attacks,
damage, defenses, or turn order. Full link: https://dnd-portal.com/rules/combat/hit-points/.
Dark One’s Own Luck
6th level
Add a d10 to one ability check D&D Portal - Ability Check D20 test rule Ability Check is a d20 test rule used to resolve
uncertain outcomes during play. Full link: https://dnd-portal.com/rules/d20-tests/ability-check/ or saving throw
D&D Portal - Saving Throw D20 test rule Saving Throw is a d20 test rule used to resolve
uncertain outcomes during play. Full link: https://dnd-portal.com/rules/d20-tests/saving-throw/ after seeing the roll.
Fiendish Resilience
10th level
Choose one damage type to resist after each rest.
Hurl Through Hell
14th level
After a hit, send the target through a nightmare realm and deal massive psychic D&D Portal - Psychic Damage type Psychic is a damage type used by attacks,
spells, class features, resistance, immunity, and vulnerability. Full link: https://dnd-portal.com/rules/damage-types/psychic/ damage.
FAQ
What is the Fiend subclass?
Fiend is a specialised subclass option that builds on the features and progression of its parent class.
Read more: Fiend D&D Portal - Fiend Warlock subclass Temporary hit points, luck, damage resistance, and infernal punishment. Full link: https://dnd-portal.com/classes/warlock/fiend/
How does the Fiend subclass work?
The Fiend subclass changes the character’s play style through its own feature progression.
Read more: Fiend D&D Portal - Fiend Warlock subclass Temporary hit points, luck, damage resistance, and infernal punishment. Full link: https://dnd-portal.com/classes/warlock/fiend/
What features does a Fiend get?
The subclass page lists the features gained by a Fiend and explains their effects.
Read more: Fiend D&D Portal - Fiend Warlock subclass Temporary hit points, luck, damage resistance, and infernal punishment. Full link: https://dnd-portal.com/classes/warlock/fiend/
Is Fiend a good subclass?
Whether Fiend is a good choice depends on the role, abilities, and play style you want for the character.
Read more: Fiend D&D Portal - Fiend Warlock subclass Temporary hit points, luck, damage resistance, and infernal punishment. Full link: https://dnd-portal.com/classes/warlock/fiend/
How do you play a Fiend?
Use the subclass features to specialise the normal class play pattern and support the role you chose.
Read more: Fiend D&D Portal - Fiend Warlock subclass Temporary hit points, luck, damage resistance, and infernal punishment. Full link: https://dnd-portal.com/classes/warlock/fiend/