Wizard subclass
Enchantment
Hypnotize, redirect attacks, and alter memories.
Enchantment starts by changing the normal Wizard play pattern through Enchantment Savant; Hypnotic Gaze, giving the subclass its first clear mechanical identity.
Later features such as Instinctive Charm, Split Enchantment, Alter Memories expand that identity at higher levels, so the subclass has a clearer role in combat, exploration, utility, or support.
Enchantment Savant; Hypnotic Gaze
2nd level
Copy enchantment spells D&D Portal - Spells Spellcasting rule Spells is a spellcasting rule used by spells,
class features, and magical effects. Full link: https://dnd-portal.com/rules/spellcasting/spells/ more efficiently and use an action to charm and incapacitate an adjacent creature while maintaining your gaze.
Instinctive Charm
6th level
Use a reaction D&D Portal - Reaction Action rule Reaction is an action economy rule used to
describe what a creature can do on its turn. Full link: https://dnd-portal.com/rules/actions/reaction/ to redirect an attack aimed at you to another creature.
Split Enchantment
10th level
Single-target enchantment spells D&D Portal - Spells Spellcasting rule Spells is a spellcasting rule used by spells,
class features, and magical effects. Full link: https://dnd-portal.com/rules/spellcasting/spells/ can target a second creature.
Alter Memories
14th level
Prevent charmed D&D Portal - Charmed Condition Charmed is a game condition that can affect
what a creature can perceive, do, or resist during play. Full link: https://dnd-portal.com/rules/conditions/charmed/ creatures from remembering the charmed
D&D Portal - Charmed Condition Charmed is a game condition that can affect
what a creature can perceive, do, or resist during play. Full link: https://dnd-portal.com/rules/conditions/charmed/ period and attempt to erase additional time.
FAQ
What is the Enchantment subclass?
Enchantment is a specialised subclass option that builds on the features and progression of its parent class.
Read more: Enchantment D&D Portal - Enchantment Wizard subclass Hypnotize, redirect attacks, and alter memories. Full link: https://dnd-portal.com/classes/wizard/enchantment/
How does the Enchantment subclass work?
The Enchantment subclass changes the character’s play style through its own feature progression.
Read more: Enchantment D&D Portal - Enchantment Wizard subclass Hypnotize, redirect attacks, and alter memories. Full link: https://dnd-portal.com/classes/wizard/enchantment/
What features does a Enchantment get?
The subclass page lists the features gained by a Enchantment and explains their effects.
Read more: Enchantment D&D Portal - Enchantment Wizard subclass Hypnotize, redirect attacks, and alter memories. Full link: https://dnd-portal.com/classes/wizard/enchantment/
Is Enchantment a good subclass?
Whether Enchantment is a good choice depends on the role, abilities, and play style you want for the character.
Read more: Enchantment D&D Portal - Enchantment Wizard subclass Hypnotize, redirect attacks, and alter memories. Full link: https://dnd-portal.com/classes/wizard/enchantment/
How do you play a Enchantment?
Use the subclass features to specialise the normal class play pattern and support the role you chose.
Read more: Enchantment D&D Portal - Enchantment Wizard subclass Hypnotize, redirect attacks, and alter memories. Full link: https://dnd-portal.com/classes/wizard/enchantment/