What It Is

Conditions collects related condition references in one place.

This page is a compact play reference. If a spell, feature, monster, item, or DM ruling gives a more specific instruction, use that specific instruction.

How To Use It

Open a specific reference below when a class feature, spell, item, monster, or ruling points to it.

Limits And Rolls

  • These pages are quick references, not full character options.
  • Specific rules override the general reference when they conflict.
  • You only roll when the rule, DM, spell, item, or feature asks for a roll.

Rule References

Blinded

Blinded is a game condition that can affect what a creature can perceive, do, or resist during play.

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Charmed

Charmed is a game condition that can affect what a creature can perceive, do, or resist during play.

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Deafened

Deafened is a game condition that can affect what a creature can perceive, do, or resist during play.

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Exhaustion

Exhaustion is a game condition that can affect what a creature can perceive, do, or resist during play.

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Frightened

Frightened is a game condition that can affect what a creature can perceive, do, or resist during play.

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Grappled

Grappled is a game condition that can affect what a creature can perceive, do, or resist during play.

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Incapacitated

Incapacitated is a game condition that can affect what a creature can perceive, do, or resist during play.

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Invisible

Invisible is a game condition that can affect what a creature can perceive, do, or resist during play.

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Paralyzed

Paralyzed is a game condition that can affect what a creature can perceive, do, or resist during play.

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Petrified

Petrified is a game condition that can affect what a creature can perceive, do, or resist during play.

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Poisoned

Poisoned is a game condition that can affect what a creature can perceive, do, or resist during play.

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Prone

Prone is a game condition that can affect what a creature can perceive, do, or resist during play.

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Restrained

Restrained is a game condition that can affect what a creature can perceive, do, or resist during play.

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Stunned

Stunned is a game condition that can affect what a creature can perceive, do, or resist during play.

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Unconscious

Unconscious is a game condition that can affect what a creature can perceive, do, or resist during play.

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FAQ

What is Conditions in D&D?

Conditions is a rules reference that explains one part of character creation, exploration, combat, or spellcasting.

Read more: Conditions A stylized condition icon representing a status effect. D&D Portal - Conditions Condition references Browse game conditions that can affect what creatures can perceive, do, or resist during play. Full link: https://dnd-portal.com/rules/conditions/

How does Conditions work?

The Conditions page explains the rule, its requirements, and the result during play.

Read more: Conditions A stylized condition icon representing a status effect. D&D Portal - Conditions Condition references Browse game conditions that can affect what creatures can perceive, do, or resist during play. Full link: https://dnd-portal.com/rules/conditions/

How do you use Conditions during play?

Use the Conditions rules when the situation described on the page occurs during a game.

Read more: Conditions A stylized condition icon representing a status effect. D&D Portal - Conditions Condition references Browse game conditions that can affect what creatures can perceive, do, or resist during play. Full link: https://dnd-portal.com/rules/conditions/