Barbarian subclass
Battlerager
Battleragers are reckless front-line Barbarians who make armor part of the attack instead of only defense.
The path focuses on spiked armor, grappling pressure, temporary hit points, and staying dangerous when enemies strike back.
Later features such as Battlerager Armor, Reckless Abandon, Battlerager Charge expand that identity at higher levels, so the subclass has a clearer role in combat, exploration, utility, or support.
Source
Sword Coast Adventurer's Guide
Restriction: Dwarves Only
This path is normally limited to dwarves, though a DM can lift that restriction to fit the campaign.
Battlerager Armor
Spiked armor becomes part of your fighting style. While raging in it, you can make a spiked-armor melee weapon attack D&D Portal - Melee Weapon Attack Combat rule Melee Weapon Attack is a combat rule used by attacks,
damage, defenses, or turn order. Full link: https://dnd-portal.com/rules/combat/melee-weapon-attack/ as a Bonus Action
D&D Portal - Bonus Action Action rule Bonus Action is an action economy rule used to
describe what a creature can do on its turn. Full link: https://dnd-portal.com/rules/actions/bonus-action/.
The armor can also deal Piercing D&D Portal - Piercing Damage type Piercing is a damage type used by attacks,
spells, class features, resistance, immunity, and vulnerability. Full link: https://dnd-portal.com/rules/damage-types/piercing/ damage when you successfully grapple a creature.
Reckless Abandon
When you use Reckless Attack while raging, you gain temporary hit points D&D Portal - Hit Points Combat rule Hit Points is a combat rule used by attacks,
damage, defenses, or turn order. Full link: https://dnd-portal.com/rules/combat/hit-points/ based on your Constitution
D&D Portal - Constitution Health, stamina, and endurance Constitution measures health, stamina, endurance,
and a character's resistance to physical hardship. Full link: https://dnd-portal.com/rules/ability-scores/constitution/ modifier.
Battlerager Charge
While raging, you can Dash D&D Portal - Dash Action rule Dash is an action economy rule used to
describe what a creature can do on its turn. Full link: https://dnd-portal.com/rules/actions/dash/ as a Bonus Action
D&D Portal - Bonus Action Action rule Bonus Action is an action economy rule used to
describe what a creature can do on its turn. Full link: https://dnd-portal.com/rules/actions/bonus-action/.
Spiked Retribution
When a nearby creature hits you with a melee attack D&D Portal - Melee Attack Combat rule Melee Attack is a combat rule used by attacks,
damage, defenses, or turn order. Full link: https://dnd-portal.com/rules/combat/melee-attack/, your spiked armor deals Piercing
D&D Portal - Piercing Damage type Piercing is a damage type used by attacks,
spells, class features, resistance, immunity, and vulnerability. Full link: https://dnd-portal.com/rules/damage-types/piercing/ damage back if you are raging and not Incapacitated
D&D Portal - Incapacitated Condition Incapacitated is a game condition that can affect
what a creature can perceive, do, or resist during play. Full link: https://dnd-portal.com/rules/conditions/incapacitated/.