Barbarian subclass
Berserker
Berserkers choose the most direct expression of Barbarian rage: more attacks, fewer restraints, and a willingness to exhaust the body for immediate force.
The subclass is simple, dangerous, and focused on staying frightening in melee even when enemies try to control or punish it.
Later features such as Mindless Rage, Intimidating Presence, Retaliation expand that identity at higher levels, so the subclass has a clearer role in combat, exploration, utility, or support.
Source
Player's Handbook
Frenzy
When you rage, you can enter a frenzy and make a melee weapon attack D&D Portal - Melee Weapon Attack Combat rule Melee Weapon Attack is a combat rule used by attacks,
damage, defenses, or turn order. Full link: https://dnd-portal.com/rules/combat/melee-weapon-attack/ as a Bonus Action
D&D Portal - Bonus Action Action rule Bonus Action is an action economy rule used to
describe what a creature can do on its turn. Full link: https://dnd-portal.com/rules/actions/bonus-action/ on later turns during that rage.
When the frenzy ends, the strain gives you a level of Exhaustion D&D Portal - Exhaustion Condition Exhaustion is a game condition that can affect
what a creature can perceive, do, or resist during play. Full link: https://dnd-portal.com/rules/conditions/exhaustion/.
Mindless Rage
While raging, you cannot be Charmed D&D Portal - Charmed Condition Charmed is a game condition that can affect
what a creature can perceive, do, or resist during play. Full link: https://dnd-portal.com/rules/conditions/charmed/ or Frightened
D&D Portal - Frightened Condition Frightened is a game condition that can affect
what a creature can perceive, do, or resist during play. Full link: https://dnd-portal.com/rules/conditions/frightened/, and either effect is suspended if it was already affecting you.
Intimidating Presence
You can use your action to frighten a creature that can see or hear you. The save DC uses your Charisma D&D Portal - Charisma Presence, confidence, and influence Charisma measures force of personality,
confidence, eloquence, and the ability to influence others. Full link: https://dnd-portal.com/rules/ability-scores/charisma/ modifier.
Retaliation
When a creature within 5 feet damages you, you can use your Reaction D&D Portal - Reaction Action rule Reaction is an action economy rule used to
describe what a creature can do on its turn. Full link: https://dnd-portal.com/rules/actions/reaction/ to make a melee weapon attack
D&D Portal - Melee Weapon Attack Combat rule Melee Weapon Attack is a combat rule used by attacks,
damage, defenses, or turn order. Full link: https://dnd-portal.com/rules/combat/melee-weapon-attack/ against it.